Yves "Jack" Albuquerque31 de jul. de 20181 minBasic: Animation Layer & Avatar MaskWith animation Layer we can override or add an entire animation set over other one. You can mask your layer so it only affect part of the...
Yves "Jack" Albuquerque20 de jun. de 20182 minBasic: Match TargetI use root motion to move my characters. In that way we avoid the terrible sliding effect that occurs when a character animation don't...
Yves "Jack" Albuquerque13 de jun. de 20181 minBasic: Unity Animator Built-In Record/Playback SystemAnimator recording system is an obscure feature that you find when playing with the Mecanim System. The idea is to create something like...
Yves "Jack" Albuquerque6 de jun. de 20182 minBasic: Unity IKIK (Inverse Kinematic) is an animation technique. Using IK, an animator moves the end-effector bone based in a desired position instead...