*Hey guys, this project was abandoned about 7 or 8 years ago as my studies gone deeper and I saw that translate Shaders into that format will not work as expected, however, some friends asked me to not delete this section. I'll create a Shader Course focused on artists at some point but until that I'll keep that section untouched. Notice, several parts are not completed and they will not be completed so don't expect anything from here.
Welcome to ShaderArt! I use this place in order to document some of my studies. As you may notice, my way to understand math and shader programming is most visual. My objective here is to look at shaders as an artist by transforming math into simple brushes. Most studies I used ShaderForge, a visual node-based editor from Unity. If you`re a programming or a tech-artist, you may also find useful some codes and so I`ve added a code on most examples.